Anger Management Role Play Scenarios — cover preview
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Anger Management Role Play Scenarios

Grades 2–5 · Self-Management · Role Play

Anwar’s first mad sign is his hands squeezing into fists over a game of checkers.

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Grades
2–5
What you get
20 scripted scenes set at a beach
Use it
PrintView & Print in your browser
Competency
Self-Management

About this resource

Anwar’s first mad sign is his hands squeezing into fists over a game of checkers. In these anger management role play scenarios, Grades 2–5 students act out twenty moments like it, where the Anger Tamer feels anger building and handles it without hurting anyone with words or actions. Anger is okay to feel; what students rehearse in these SEL scenes is what they do next, a core Self-Management skill.

What students practice

  • Spotting anger early
  • Using calm words instead of hurtful ones
  • Handling frustration when things go wrong
  • Handling “That’s not fair!” moments
  • Checking in after being angry

What’s inside

20scripted scenes set at a beach, a mini golf course, a community pool, summer day camp and more
100discussion cards, five after each scene, such as “My First Mad Sign” and “White Knuckles”
  • A detailed script with a timed introduction, role play and sharing, plus a lighter outline
  • Teacher pages and a props list; 50 pages

A look inside

Clenched Fists at Checkers: Anwar catches his anger while it’s small: “Dad, I’m mad I lost. But I’m not sweeping the board.”
The Windmill Hole: Atticus notices his white knuckles at mini golf and decides, “My anger is playing this hole, not me.”
Clean Room FirstDahlia comes back to talk with Mom twenty minutes after shutting her bedroom door hard, and plans what she’ll say next time.

How to use these anger management role play scenarios

Begin with the 5–7 minute talk“Have you ever felt really mad? Maybe you lost a game, or something you made got wrecked?”
Act out a scene for 10–15 minutes with the Anger Tamer and the people around them
Redo the scene with new calm words, keeping hands, feet and objects safe, and compare the results
Share for 5–10 minutes, then talk through the scene’s discussion cards
Bring a checkers board, a few trading cards or puzzle pieces as props for the scenes that use them

Grade fit

In A Later Bedtime for Dana, Birdie is in second grade and her big sister is in fifth, which sums up the range this set is written for. The triggers (a lost game, a seat being kicked on the bus, a moat jumped over) are ones elementary students recognize, and the role play scripts are short enough to read aloud.

Pairs well with

Questions teachers ask

Do the scenes cover what happens after a student has already lost their temper?

Yes. Four scenes, including The Crumpled Drawing and Beat You Again, are about checking in after being angry.

How much time does the lesson take?

The script plans 5–7 minutes to introduce the topic, 10–15 for the role play and 5–10 for sharing and discussion.

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653 SEL resources for elementary classrooms — printables, digital activities and answer sheets, and every new one we add.

Anger Management Role Play Scenarios Try the free version See the full library