Full library·Grades 2–5·Self-Awareness·What Would You Do? Cards
Identifying Triggers What Would You Do? Cards
Arash thinks he hates games, but he only gets snappy when a game ends in a tie.
- 40 scenario cards
- 120 action cards
- 40 reflection sheets
- Print + digital
In the full library, with 6 more on Identifying Triggers
Task cards, worksheets, role play and more (grades 2–8).
Get the free Self-Awareness What Would You Do? CardsFree account · school email works · See the full library
- Grades
- 2–5
- What you get
- 40 scenario cards
- Use it
- Print + digitaldigital = any device, no student logins
- Competency
- Self-Awareness
- Topic
- Identifying Triggers
About this resource
Arash thinks he hates games, but he only gets snappy when a game ends in a tie. These identifying triggers what would you do scenarios help Grades 2–5 students spot that kind of pattern: the moment, place or time of day that sets a strong feeling off, and the plan that gets them ready for it. Each of the 40 cards comes with three action cards, and the set builds Self-Awareness.
What students practice
- Noticing the exact thing that sets off a strong feeling
- Spotting a pattern when a feeling keeps coming back
- Naming tricky places and times of day
- Making a small plan before a tricky moment
- Telling family, teachers and coaches what helps
What’s inside
- Teacher guide with discussion, role-play and station ideas; 77 pages
A look inside
Called On Out of Nowhere: Noa knows the answers but goes blank when Mr. Ito calls on her. The best card: “Suggest Noa tell Mr. Ito that a quick heads-up before he calls on her helps.”
How to use these identifying triggers what would you do cards
Grade fit
Seventeen scenes are in the community (a trampoline park, a hayride line), 12 at home and 11 at school. Often a friend or sibling describes the feeling, so students spot someone else’s pattern first. That distance suits Grades 2–5 and keeps these identifying triggers scenarios easy to discuss.
Digital version
In the interactive digital version, students answer the think questions (or just read them in the quick format), choose an action card and say why, on any device with no student logins. At the end they download an answer sheet to hand in.
Pairs well with
Questions teachers ask
How is this different from teaching calming strategies?
These cards focus on the step before calming down: noticing what sets a feeling off and planning for it, like asking a teacher for a heads-up or picking one game at a reunion.
Do students need accounts for the digital version?
No. Students open the digital version on any device without logging in.
More for Self-Awareness
See all in the library →Every resource, one library.
701 SEL resources for elementary classrooms — printables, digital activities and answer sheets, and every new one we add.
